literature

Character Profile - Marlands

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Nation's name: Marlands

Language: English, Marlandain and French 

Birthday: 28th January 

National flower: White Rose

Height: 152cm (5'0)

Age: 22 (appearance)

Hair colour: Black/Curly/Wavy

Eye colour: Dull Grey/Silver 

Favourite colour: Green



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The Landmass and it's history



Located in the Northern part of the North Atlantic ocean, Marlands faces cooler climates similar to Britain or parts of Canada, though unlike those countries maintains a fog that covers most of the land and the surrounding stormy sea. The fog affects some places differently than others, whilst it could be a light mist in one place, it could be near impossible to see somewhere else. These, more affected areas are not known to be inhabited.

Marlands was made with one purpose in mind, to raise large armies and transform regular beings into  ultimate weapon, who would be used to destroy and conquer. In a way, it was a success. Harsh training, forcefully separated from families and brainwashing, turned everyday people into the desired ‘weapons’. The soldiers, produced by the masses, did not display emotions, were skilled in combat and showed no mercy when killing. The plan never was carried out thanks to the ‘Great Blood War’. The ‘weapons’  within the military regained their free will and escaped the bases, either returning home or shared their knowledge to the public. The knowledge shared and new skills learnt, helped the rebellion forces fight off the military and regain more lost family members till eventually the dictator leaders were assassinated. Once the fighting was over, and the people gained control over the military and its power, the decision was made that the military will be used to protect the public as well and continue to build their strength in case if any threats would arise they can effectively defend themselves. This military strength, along with the unstable weather surrounding the country, helped keep the country isolated from invasion as well as allow the once small military base to become a country, with its own culture and history.

The culture within the land is complex, on the one hand you have small remote villages, unaffected by modern development and it’s people not interested in the world outside their home. Then you have the busy cities and ports, rich inactivity with  tourism and trading as well countless museums and universities. Each side, claims to be better than the other, and each have benefits but of course their obvious cons relating to any typical city and country setting. What you’ll also find is a blurred line on who believed in the supernatural or not. Whilst many scientists exclaim the mere act of believing in spirits or the tales relating to the dark forests are just nonsense, no one can explain the strange happenings within the dark forest as well as in abandoned military bases.




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The Country Personification

Cold eyes, dull as stone, an expression never changing from the stoic default, a calm monotone that speaks in second or third person and blades hidden up the sleeves. This is Marlands or 899. A stern, military raised intellectual with exceptional skills in combat but is reserved in other aspects. The lack of empathy, allows tasks to be completed with little to no compliments, while others would find it difficult impossible due to emotional conflicts. She finds comfort in isolation, taking in her own hobbies which often relating to self development and learning. Being social isn't part of her interest, making conversations beyond formality greetings and recognition in genuine emotions towards someone difficult. 

Usually quiet unless spoken to, Marlands will reply in a monotone whilst maintaining emotional distance. Often even disinterested in the conversation. This can change quickly however, and Marlands will display her brutal honesty towards a subject or person. Especially if they act or say something morally wrong or deemed 'stupid'. 

Although there is difficulty in construing the emotions developed after gaining her freedom, Marlands has excellent observation skills that has helped her learn the social norm and how to act in certain situations. Allowing her to be insightful of others and provide advice to those willing to listen. It has also helped lead towards a strong sense of justice and the need to protect, after having seen her people be under a dictatorship. It's likely Marlands is too hard on herself, blaming herself if she cannot 'feel' anything or doesn't fully understand it despite having improved greatly over the years. 

If you step into her home, or wardrobe for that matter, you will quickly see the female’s distaste of changing her settings, or upgrading to modern technology. She chooses to live in an old setting, often listens to music on the old radio and wears vintage clothing with a formal taste. This may be linked to her unable to let go of what happens in the past. Despite this, she does take great interest in Medical advances taking place today and has been shown to have some knowledge of how to use modern technology such as a computer. Still, she would rather write a letter instead of using modern communication devices like a computer.


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Personal Interests 


Even though she has quoted 'Taking part in activities that only gives one person pleasure is time wasting’ there are plenty seem to lure her in. 

◆ Listening to her old radio, typically to older tunes played during the World War era.
◆ Long walks. It can be anywhere as long as it is quiet. 
◆ Stimulating the mind by either studying from books or visiting the museums in the big cities. 
 Observing the people. She always finds it interesting how they perceive history or how they interact with one and other. Though this can be a hit and miss are some humans, in her view are just 'stupid'. 
◆ General light reading; favourite topics are thriller, mystery and factual.
◆ Refining her skills in stealth and combat.
◆ Collecting various antiques including knives, clocks and household items (radios).



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Facts about the Character 


Along with a thick fog Marlands is also protected by raging sea storms; this area was often compared to the Bermuda Triangle (Is called the 'Devil's sea’ by the people within the country) due to the mysterious disappearances and paranormal activities. One example was a ship that was discovered after 10 years of being missing, the crew of over 500 were gone but there was no sign of any struggle or damage done to the vessel which would lead the crew to evacuate. Only those born and raised on the sea coast know how to navigate the 'Devil's sea' and locate the safe path so travelling wouldn't lead them to death's door.


Marlands started smoking at an early age to help make her voice more ‘rough’; since then she has tried to quit. 



◆ The most expressive part about Marlands is her eyes and curl that sticks out on the right side of her head. 

Marland’s fighting style varies from task to task, whether the target needs to be killed or captured for example. However in most cases Marlands like to fight with the power of stealth and surprise; like an assassin she hides within the shadows and can attack without being seen. Often a fog will descend on the area to which the target is located, causing confusion and paranoia before their quick demise. Weapon of choice are blades and various small weapons that can be hidden under the sleeve and can be taken out quickly.  

To summaries, think assassins creed mixed with the paranormal.

Marlands has various scars, one of which is the '899' brand on her neck. The scar is covered under her long hair and of collar of the dress shirt or turtle neck she usually is seen wearing. 

Marlands suffers from Alexithymia and possibly Post-traumatic stress disorder. 


◆ Marlands is an introvert 

◆ Due to how she was made, Marlands learns incredibly quick. Picking up on skills without much effort, because as quoted 'a weapon must always adapt and be sharp. Unless it wants to be replaced with something better'. 









 

Marlands © SadieAM 


All rights reserved. You may not, except with the artist's express written permission use this character for personal or commercial purposes. 

You may print or download to art work relating to the character to your personal and non-commercial use only. You may use art work relating to the character to individual third parties for their personal use, but only if you acknowledge and publish the source of the material.

Marlands is an original character created by the artist for self expression. Other uses of the character are prohibited without the compliance of the artist.

If you have any enquiries please contact the artist.

© 2014 - 2024 SadieAM26
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